| niklever.net |
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Real-time 3D Character Animation with Visual
C++
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Do you have some experience and a reasonable knowledge of C++ and want to write your own computer games? Have you ever looked at a PC or Playstation game with characters running and leaping through an exciting landscape and wondered how it was done? If so then this book will give you all the information you need to achieve this goal, whether you are a hobby programmer, student or even a professional wanting to add that third dimension to your website. O:P> Understand the complete picture and make the most of your skills to help you succeed in, or break into the computer gaming industry with this comprehensive guide to programming for real-time 3D character animation. |
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"By covering character animation in depth, Nik Lever's
book digs right in to The Author: Nik Lever
is the Managing Director of Catalyst Pictures Ltd and produces
games for Kelloggs, Coca-Cola and other blue chips. He is also the author
of Flash MX Games, Flash
MX 2004 Games and Director MX
2004 Games also available from Focal Press . |
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